Function Index
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A
 AddAxis, Chart
 AddDataElement, Chart
 AddDataEntry, DataGroup
 AddDataGroup, DataSet
 AddDataSet, TransitionManager
 AddGridLine, Chart
 AddLabel, Chart
 AddTransition, Transition
 AlterableObject, AlterableObject
~AlterableObject, AlterableObject
 AtomicSequentialTransition, AtomicSequentialTransition
~AtomicSequentialTransition, AtomicSequentialTransition
 Axis, Axis
~Axis, Axis
B
 Bar, Bar
~Bar, Bar
 BarChart, BarChart
~BarChart, BarChart
 Bind, Shader
 BlendTransition, BlendTransition
~BlendTransition, BlendTransition
void AddAxis(Axis *pAxis)
Adds the axis to the chart.
void AddDataElement(DataElement *pDataElement)
Adds the data element to the chart.
void AddDataEntry(DataEntry *pDataEntry)
Adds the data entry to the data group.
void AddDataGroup(DataGroup *pDataGroup)
Adds the data group to the data set.
void AddDataSet(DataSet *pDataSet)
Adds the data set to the list of data sets.
void AddGridLine(GridLine *pGridLine)
Adds the grid line to the chart.
void AddLabel(Label *pLabel)
Adds the label to the chart.
void AddTransition(Transition *pTransition)
Adds the transition as child transition.
AlterableObject()
Unused constructor of abstract class.
virtual ~AlterableObject()
Virtual.
AtomicSequentialTransition()
Initializes the object.
~AtomicSequentialTransition()
Releases all allocated resources.
Axis(int iOrientation,  
QString sText =  NULL)
Initializes the object.
~Axis()
Releases all allocated resources.
Bar(DataEntry *pDataEntry,  
float fLeft,  
float fTop,  
float fBottom,  
float fWidth,  
Label *pLabel =  NULL)
Initializes the object.
~Bar()
Releases all allocated resources.
BarChart(DataSet *pDataSet)
Initializes the object.
~BarChart()
Releases all allocated resources.
void Bind() const
Binds the shader as the active OpenGL program.
BlendTransition(AlterableObject *pAlterableObject,  
float fAlpha,  
int iTotalSteps =  BLEND_STEPS)
Initializes the object.
~BlendTransition()
Releases all allocated resources.
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