Download BibTeX-Entry
@phdthesis\{scherzer-thesis,
title = "Applications of temporal coherence in real-time rendering",
author = "Daniel Scherzer",
year = "2009",
abstract = "Real-time rendering imposes the challenging task of creating
a new rendering of an input scene at least 60 times a
second. Although computer graphics hardware has made
staggering advances in terms of speed and freedom of
programmability, there still exist a number of algorithms
that are too expensive to be calculated in this time budget,
like exact shadows or an exact global illumination solution.
One way to circumvent this hard time limit is to capitalize
on temporal coherence to formulate algorithms incremental in
time. The main thesis of this work is that temporal
coherence is a characteristic of real-time graphics that can
be used to redesign well-known rendering methods to become
faster, while exhibiting better visual fidelity. To this
end we present our adaptations of algorithms from the fields
of exact hard shadows, physically correct soft shadows and
fast discrete LOD blending, in which we have successfully
incorporated temporal coherence. Additionally, we provide a
detailed context of previous work not only in the field of
temporal coherence, but also in the respective fields of the
presented algorithms.",
address = "Favoritenstrasse 9-11/186, A-1040 Vienna, Austria",
school = "Institute of Computer Graphics and Algorithms, Vienna
University of Technology",
keywords = "shadows, lod, real-time, image-space",
URL = "http://www.cg.tuwien.ac.at/research/publications/2009/scherzer-thesis/",
}
|