Alessandro Artusi, Jirí BittnerORCID iD, Michael WimmerORCID iD, Alexander Wilkie
Delivering Interactivity to Complex Tone Mapping Operators
In Rendering Techniques 2003 (Proceedings Eurographics Symposium on Rendering), pages 38-44. June 2003.
[Paper]

Information

  • Publication Type: Conference Paper
  • Workgroup(s)/Project(s):
  • Date: June 2003
  • ISBN: 3-905673-03-7
  • Publisher: Eurographics Association
  • Organization: Eurographics
  • Location: Leuven, Belgium
  • Lecturer: Alessandro Artusi
  • Editor: Per Christensen and Daniel Cohen-Or
  • Booktitle: Rendering Techniques 2003 (Proceedings Eurographics Symposium on Rendering)
  • Conference date: 25. June 2003 – 27. June 2003
  • Pages: 38 – 44

Abstract

The accurate display of high dynamic range images requires the application of complex tone mapping operators. These operators are computationally costly, which prevents their usage in interactive applications. We propose a general framework that delivers interactive performance to an important subclass of tone mapping operators, namely global tone mapping operators. The proposed framework consists of four steps: sampling the input image, applying the tone mapping operator, tting the point-sampled tone mapping curve, and reconstructing the tone mapping curve for all pixels of the input image. We show how to make use of recent graphics hardware while keeping the advantage of generality by performing tone mapping in software. We demonstrate the capabilities of our method by accelerating several common global tone mapping operators and integrating the operators in a real-time rendering application.

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BibTeX

@inproceedings{Artusi-2003-Del,
  title =      "Delivering Interactivity to Complex Tone Mapping Operators",
  author =     "Alessandro Artusi and Jir\'{i} Bittner and Michael Wimmer
               and Alexander Wilkie",
  year =       "2003",
  abstract =   "The accurate display of high dynamic range images requires
               the application of complex tone mapping operators. These
               operators are computationally costly, which prevents their
               usage in interactive applications. We propose a general
               framework that delivers interactive performance to an
               important subclass of tone mapping operators, namely global
               tone mapping operators. The proposed framework consists of
               four steps: sampling the input image, applying the tone
               mapping operator, tting the point-sampled tone mapping
               curve, and reconstructing the tone mapping curve for all
               pixels of the input image. We show how to make use of recent
               graphics hardware while keeping the advantage of generality
               by performing tone mapping in software. We demonstrate the
               capabilities of our method by accelerating several common
               global tone mapping operators and integrating the operators
               in a real-time rendering application.",
  month =      jun,
  isbn =       "3-905673-03-7",
  publisher =  "Eurographics Association",
  organization = "Eurographics",
  location =   "Leuven, Belgium",
  editor =     "Per Christensen and Daniel Cohen-Or",
  booktitle =  "Rendering Techniques 2003 (Proceedings Eurographics
               Symposium on Rendering)",
  pages =      "38--44",
  URL =        "https://www.cg.tuwien.ac.at/research/publications/2003/Artusi-2003-Del/",
}