
Delivering Interactivity to Complex Tone Mapping Operators
Alessandro Artusi, Jiří Bittner, Michael Wimmer, Alexander WilkieDelivering Interactivity to Complex Tone Mapping Operators
In Rendering Techniques 2003 (Proceedings Eurographics Symposium on Rendering), pages 38-44. June 2003.
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Information
- Publication Type: Conference Paper
- Date (from): 25.6.2003
- Date (to): 27.6.2003
- Editor: Per Christensen and Daniel Cohen-Or
- ISBN: 3-905673-03-7
- Lecturer: Alessandro Artusi
- Location: Leuven, Belgium
- Organization: Eurographics
- Publisher: Eurographics Association
Abstract
The accurate display of high dynamic range images requires the application of complex tone mapping operators. These operators are computationally costly, which prevents their usage in interactive applications. We propose a general framework that delivers interactive performance to an important subclass of tone mapping operators, namely global tone mapping operators. The proposed framework consists of four steps: sampling the input image, applying the tone mapping operator, tting the point-sampled tone mapping curve, and reconstructing the tone mapping curve for all pixels of the input image. We show how to make use of recent graphics hardware while keeping the advantage of generality by performing tone mapping in software. We demonstrate the capabilities of our method by accelerating several common global tone mapping operators and integrating the operators in a real-time rendering application.Additional Files and Images
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@inproceedings{Artusi-2003-Del,
title = "Delivering Interactivity to Complex Tone Mapping Operators",
author = "Alessandro Artusi and Ji{\v r}{\' i} Bittner and Michael
Wimmer and Alexander Wilkie",
year = "2003",
abstract = "The accurate display of high dynamic range images requires
the application of complex tone mapping operators. These
operators are computationally costly, which prevents their
usage in interactive applications. We propose a general
framework that delivers interactive performance to an
important subclass of tone mapping operators, namely global
tone mapping operators. The proposed framework consists of
four steps: sampling the input image, applying the tone
mapping operator, tting the point-sampled tone mapping
curve, and reconstructing the tone mapping curve for all
pixels of the input image. We show how to make use of recent
graphics hardware while keeping the advantage of generality
by performing tone mapping in software. We demonstrate the
capabilities of our method by accelerating several common
global tone mapping operators and integrating the operators
in a real-time rendering application.",
pages = "38--44",
month = jun,
organization = "Eurographics",
booktitle = "Rendering Techniques 2003 (Proceedings Eurographics
Symposium on Rendering)",
editor = "Per Christensen and Daniel Cohen-Or",
isbn = "3-905673-03-7",
publisher = "Eurographics Association",
location = "Leuven, Belgium",
URL = "http://www.cg.tuwien.ac.at/research/publications/2003/Artusi-2003-Del/",
}