Pictures

Uniform (left), light space perspective (middle) and perspective (right) shadow maps. The second row shows images rendered from the warped light views, which also include the eye frusta (shaded transparently). Uniform shadow maps capture the distant shadow best, perspective shadow maps the near shadow, and LiSPSM work well for both. Models courtesy of www.3dcafe.com.
UNIFORM LiSPSM PSM
UNIFORM LiSPSM PSM
UNIFORM LiSPSM PSM
UNIFORM LiSPSM PSM
UNIFORM LiSPSM PSM
UNIFORM LiSPSM PSM