Information
- Publication Type: Bachelor Thesis
- Workgroup(s)/Project(s):
- Date: 2015
- First Supervisor:
Abstract
We wanted to create a game that is fully compatible to the surveillance system created by Peter Mindek and his colleagues. The game is a stealth based multiplayer game where you have to steal precious objects from a museum and avoid the watchman that want to catch you. After a round the game saves the replay data and the data for the event hierarchy that can be used by the surveillance system.Additional Files and Images
Weblinks
No further information available.BibTeX
@bachelorsthesis{bayer-2015-gapaot,
title = ""Gangsters and Pranksters: The Art of Thievery": A
Multiplayer Stealth Game in the Context of the Generation of
Dynamic Replay Videos",
author = "Alexander Bayer",
year = "2015",
abstract = "We wanted to create a game that is fully compatible to the
surveillance system created by Peter Mindek and his
colleagues. The game is a stealth based multiplayer game
where you have to steal precious objects from a museum and
avoid the watchman that want to catch you. After a round the
game saves the replay data and the data for the event
hierarchy that can be used by the surveillance system.",
address = "Favoritenstrasse 9-11/E193-02, A-1040 Vienna, Austria",
school = "Institute of Computer Graphics and Algorithms, Vienna
University of Technology ",
URL = "https://www.cg.tuwien.ac.at/research/publications/2015/bayer-2015-gapaot/",
}