Rule-based method for automatic scaffold assembly from 3D building models

Tyge Løvset, Dag Magne Ulvang, Tor Christian Bekkvik, Kåre Villanger, Ivan Viola
Rule-based method for automatic scaffold assembly from 3D building models
Computer & Graphics, 37(4):256-268, June 2013.

Information

Abstract

To manually specify an optimal scaffold assembly for a given building geometry is a time consuming task. Our goal is to automate the process of selecting and placing scaffold components in order to design an optimal scaffold assembly for a specific building. The resulting assembly must be possible to construct in practice, should be practical to use for the workers, must satisfy governmental rules and regulations and should ideally result in minimum accumulated component cost. We propose a novel procedural modeling pipeline based on an input house model. First we extract vital coordinates from the house model that define the 3D scaffold placement. These coordinates are the basis for defining the positioning of scaffold cells. In the next step we populate the cells with actual scaffold components geometry. The resulting model is visualized to assist the assembly process. Additionally it is decomposed into elementary building blocks to produce assembly component lists to estimate the scaffold cost estimates, compute the weight for transportation and packing of components from a warehouse. The result from the automated process is compared to scaffold design produced manually by a professional scaffold designer.

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BibTeX

@article{Viola_Ivan_2013_RMA,
  title =      "Rule-based method for automatic scaffold assembly from 3D
               building models",
  author =     "Tyge Løvset  and Dag Magne Ulvang  and Tor Christian
               Bekkvik  and K{aa}re Villanger  and Ivan Viola",
  year =       "2013",
  abstract =   "To manually specify an optimal scaffold assembly for a given
               building geometry is a time consuming task. Our goal is to
               automate the process of selecting and placing scaffold
               components in order to design an optimal scaffold assembly
               for a specific building. The resulting assembly must be
               possible to construct in practice, should be practical to
               use for the workers, must satisfy governmental rules and
               regulations and should ideally result in minimum accumulated
               component cost. We propose a novel procedural modeling
               pipeline based on an input house model. First we extract
               vital coordinates from the house model that define the 3D
               scaffold placement. These coordinates are the basis for
               defining the positioning of scaffold cells. In the next step
               we populate the cells with actual scaffold components
               geometry. The resulting model is visualized to assist the
               assembly process. Additionally it is decomposed into
               elementary building blocks to produce assembly component
               lists to estimate the scaffold cost estimates, compute the
               weight for transportation and packing of components from a
               warehouse. The result from the automated process is compared
               to scaffold design produced manually by a professional
               scaffold designer.",
  month =      jun,
  issn =       "0097-8493",
  journal =    "Computer & Graphics",
  number =     "4",
  volume =     "37",
  pages =      "256--268",
  URL =        "https://www.cg.tuwien.ac.at/research/publications/2013/Viola_Ivan_2013_RMA/",
}