Preparing an Eyetracking Experiment with a Computer Game

Michael Präauer, Herbert Moldan
Preparing an Eyetracking Experiment with a Computer Game

Information

Abstract

The goal was to establish a methodology to record, playback and analyze gaze-data in 2D action games. Therefore a computer game was extended with functionality to record game states and control an eye-tracker. Further analysis software was implemented to map fixations back to game objects to derive fixation counts per object.

Additional Files and Images

Additional images and videos

Additional files

report: Dokumentation report: Dokumentation

Weblinks

No further information available.

BibTeX

@studentproject{praeauer-2011-et,
  title =      "Preparing an Eyetracking Experiment with a Computer Game",
  author =     "Michael Pr\"{a}auer and Herbert Moldan",
  year =       "2011",
  abstract =   "The goal was to establish a methodology to record, playback
               and analyze gaze-data in 2D action games. Therefore a
               computer game was extended with functionality to record game
               states and control an eye-tracker. Further analysis software
               was implemented to map fixations back to game objects to
               derive fixation counts per object.",
  URL =        "https://www.cg.tuwien.ac.at/research/publications/2011/praeauer-2011-et/",
}