A Device-aware Spatial 3D Visualization Platform for Mobile Urban Exploration

Matthias Baldauf, Przemyslaw Musialski
A Device-aware Spatial 3D Visualization Platform for Mobile Urban Exploration
In Proceedings of the Fourth International Conference on Mobile Ubiquitous Computing, Systems, Services and Technologies (UBICOMM 2010), pages 47-52. October 2010.

Information

Abstract

Mobile devices displaying 2D map representations are already commonly used for the exploration of urban surroundings on the move. Even though mobile detailed 3D visualizations promise to be an attractive way to cope with the increasing amount of georeferenced information, their widespread use is hampered by the fragmentation of today’s mobile device landscape. In this paper, we tackle this real-world problem by introducing a device-aware 3D visualization service platform. Its core is composed of a rule engine selecting and tailoring a suitable visualization process for a requesting device. While we apply remote-renderings for resource-restrained mobile devices, real-time on-device renderings are applied for high-end devices. Following this device-aware approach, a variety of mobile devices with different technical capabilities can be provided with tailored environmental 3D representations for mobile urban exploration.

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BibTeX

@inproceedings{Przemyslaw-2010-ADS,
  title =      "A Device-aware Spatial 3D Visualization Platform for Mobile
               Urban Exploration ",
  author =     "Matthias Baldauf and Przemyslaw Musialski",
  year =       "2010",
  abstract =   "Mobile devices displaying 2D map representations are 
               already  commonly  used  for  the  exploration  of  urban 
               surroundings on the move. Even though mobile detailed 3D
               visualizations promise to be an attractive way to cope with
               the increasing amount of georeferenced information, their
               widespread use is hampered by the fragmentation of today’s
               mobile device landscape. In this paper, we tackle this
               real-world problem by introducing  a  device-aware  3D 
               visualization  service  platform. Its  core  is  composed 
               of  a  rule  engine  selecting  and  tailoring a suitable
               visualization process for a requesting device. While we
               apply remote-renderings for resource-restrained mobile
               devices, real-time on-device renderings are applied for
               high-end devices. Following this device-aware approach, a
               variety of mobile devices with different technical
               capabilities can be provided with tailored environmental 3D
               representations for mobile urban exploration.",
  month =      oct,
  booktitle =  "Proceedings of the Fourth International Conference on Mobile
               Ubiquitous Computing, Systems, Services and Technologies
               (UBICOMM 2010)",
  isbn =       "978-1-61208-000-0",
  location =   "Florenz, Italien",
  organization = "The Fourth International Conference on Mobile Ubiquitous
               Computing, Systems, Services and Technologies (UBICOMM 2010)",
  pages =      "47--52",
  URL =        "https://www.cg.tuwien.ac.at/research/publications/2010/Przemyslaw-2010-ADS/",
}