Information

  • Publication Type: Student Project
  • Workgroup(s)/Project(s):
  • Date: 2008
  • Matrikelnummer: 0525392
  • Note: 1
  • First Supervisor: Oliver Mattausch
  • Keywords: shadow mapping, real time rendering

Abstract

High quality shadows generated by shadow mapping is still an extensive problem in realtime rendering. This work summarizes some state-of-the-art techniques to achieve pixel accurate shadows and points out the various problems of generating artifact free shadows. Further a demo application has been implemented to compare the different techniques and experiment with alternative approaches.

Additional Files and Images

Additional images and videos

terrain: shadows in terrain scene terrain: shadows in terrain scene

Additional files

application: http://stud4.tuwien.ac.at/~e0525392/shadow/shadow.html application: http://stud4.tuwien.ac.at/~e0525392/shadow/shadow.html

Weblinks

No further information available.

BibTeX

@studentproject{luksch_2008_asm,
  title =      "Pixel Accurate Shadows with Shadow Mapping",
  author =     "Christian Luksch",
  year =       "2008",
  abstract =   "High quality shadows generated by shadow mapping is still an
               extensive problem in realtime rendering. This work
               summarizes some state-of-the-art techniques to achieve pixel
               accurate shadows and points out the various problems of
               generating artifact free shadows. Further a demo application
               has been implemented to compare the different techniques and
               experiment with alternative approaches.",
  note =       "1",
  keywords =   "shadow mapping, real time rendering",
  URL =        "https://www.cg.tuwien.ac.at/research/publications/2008/luksch_2008_asm/",
}