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ComputerGraphik TU WIEN
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#include "debug.hpp"#include "sun.hpp"#include "gun.hpp"#include "tank.hpp"#include "model.hpp"#include "scene.hpp"#include "shader.hpp"#include "camera.hpp"#include "turret.hpp"#include "texture.hpp"#include "terrain.hpp"#include "gameLogic.hpp"#include "wheelTrack.hpp"#include "sceneObject.hpp"#include <GL/glew.h>#include <GLFW/glfw3.h>#include <glm/mat4x4.hpp>#include <glm/gtc/matrix_transform.hpp>#include <iostream>#include <stdexcept>Macros | |
| #define | APP_NAME "SteelWorms 27.06.2014" |
Functions | |
| int | main (int argc, char **argv) |
| #define APP_NAME "SteelWorms 27.06.2014" |
| int main | ( | int | argc, |
| char ** | argv | ||
| ) |
1.8.9.1