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ComputerGraphik TU WIEN
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#include "sun.hpp"#include "scene.hpp"#include "camera.hpp"#include "shader.hpp"#include "sceneObject.hpp"#include "cubeMapObject.hpp"#include "debug.hpp"#include "lightCamera.hpp"#include "sunVolumetric.hpp"#include "mouseSemantics.hpp"#include <GL/glew.h>#include <GLFW/glfw3.h>#include <string>#include <iostream>#include <stdexcept>#include <sstream>Macros | |
| #define | APP_NAME "Selektron 29.01.2015" |
| #define | DEBUG 1 |
Functions | |
| static void | mouseCallback (GLFWwindow *window, double posx, double posy) |
| int | main (int argc, char **argv) |
| #define APP_NAME "Selektron 29.01.2015" |
| #define DEBUG 1 |
| int main | ( | int | argc, |
| char ** | argv | ||
| ) |
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static |
1.8.9.1