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ComputerGraphik TU WIEN
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#include <glm/vec2.hpp>#include <glm/glm.hpp>#include <glm/gtx/epsilon.hpp>#include <GL/glew.h>#include <GLFW/glfw3.h>#include "sceneObject.hpp"#include "shader.hpp"#include "texture.hpp"#include "mouseSemantics.hpp"#include <ft2build.h>Go to the source code of this file.
Classes | |
| struct | Glyph |
| Glyph is used by Legend and contains positional information about characters. More... | |
| class | LegendBackground |
| Renders a transparent image that can be used as background containing text. More... | |
| class | Legend |
| Displays a Legend that contains text. More... | |
Macros | |
| #define | MOUSE_MIN_MOVE 0.3 |
| #define | MOUSE_MAX_MOVE 3.5 |
| #define | MOUSE_CUTOFF 200 |
| #define | STANDARD_TEXTSIZE 15.0f |
| #define MOUSE_CUTOFF 200 |
| #define MOUSE_MAX_MOVE 3.5 |
| #define MOUSE_MIN_MOVE 0.3 |
| #define STANDARD_TEXTSIZE 15.0f |
1.8.9.1