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Visualisierung 2 Project - Florian Schober (0828151, f.schober@live.com), Andreas Walch (0926780, walch.andreas89@gmail.com)
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Public Attributes | List of all members
Scene::Material::data Struct Reference

Public Attributes

vec4 ambient
 
vec4 diffuse
 
vec4 specular
 
float shininess
 

Detailed Description

Scene::Material::data is the part of the material that is transferred to the VRAM.

Definition at line 96 of file Scene.hpp.

Member Data Documentation

vec4 ambient

The ambient reflectance of the BRDF

Definition at line 98 of file Scene.hpp.

vec4 diffuse

The diffuse reflectance of the BRDF

Definition at line 99 of file Scene.hpp.

float shininess

The specular exponent of the BRDF

Definition at line 101 of file Scene.hpp.

vec4 specular

The specular reflectance of the BRDF

Definition at line 100 of file Scene.hpp.


The documentation for this struct was generated from the following file: