Rendert die Entry/Exit-Positionstexturen in eine Textur.
Namespace: Volumerenderer
Assembly: Volumes (in Volumes.exe)
Syntax
| Visual Basic (Declaration) |
|---|
| Private Sub RenderIntoSurface( _ ByVal texture As Texture _ ) |
| C# |
|---|
| private void RenderIntoSurface( Texture texture ) |
| C++ |
|---|
| private: void RenderIntoSurface( Texture texture ) sealed |
| J# |
|---|
| private void RenderIntoSurface( Texture texture ) |
| JScript |
|---|
| private
function RenderIntoSurface( texture : Texture ) |
Parameters
- texture
- Textur, in die gerendert wird.