Rendert die Entry/Exit-Positionstexturen in eine Textur.


Namespace: Volumerenderer
Assembly: Volumes (in Volumes.exe)

Syntax

Visual Basic (Declaration)
Private Sub RenderIntoSurface( _ 
   ByVal texture As Texture _ 
)
C#
private void RenderIntoSurface(
   Texture texture
)
C++
private:
 void RenderIntoSurface(
   Texture texture
) sealed 
J#
private void RenderIntoSurface(
   Texture texture
)
JScript
private  function RenderIntoSurface(
   texture : Texture
)

Parameters

texture
Textur, in die gerendert wird.

See Also