Rendert die Entry/Exit-Positionstexturen in eine Textur.
Namespace: Volumerenderer
Assembly: Volumes (in Volumes.exe)
Syntax
Visual Basic (Declaration) |
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Private Sub RenderIntoSurface( _ ByVal texture As Texture _ ) |
C# |
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private void RenderIntoSurface( Texture texture ) |
C++ |
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private: void RenderIntoSurface( Texture texture ) sealed |
J# |
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private void RenderIntoSurface( Texture texture ) |
JScript |
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private
function RenderIntoSurface( texture : Texture ) |
Parameters
- texture
- Textur, in die gerendert wird.