Rendering-Texture für die Startpositionen der eingehenden Rays.
Namespace: Volumerenderer
Assembly: Volumes (in Volumes.exe)
Syntax
| Visual Basic (Declaration) |
|---|
| Private renderTextureFront As Texture |
| C# |
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| private Texture renderTextureFront; |
| C++ |
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| private: Texture renderTextureFront sealed ; |
| J# |
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| private Texture renderTextureFront |
| JScript |
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| private renderTextureFront : Texture; |