OpenGLDevice Class Reference

#include <OpenGLDevice.h>

List of all members.

Public Member Functions

 OpenGLDevice (HDC &deviceContext, int stencil=0)
 OpenGLDevice (HWND &window, int stencil=0)
 OpenGLDevice ()
bool create (HDC &deviceContext, int stencil=0)
bool create (HWND &window, int stencil=0)
void destroy ()
void makeCurrent (bool disableOther=true)
virtual ~OpenGLDevice ()

Protected Member Functions

bool setDCPixelFormat (HDC &deviceContext, int stencil)

Protected Attributes

HGLRC renderContext
HDC deviceContext


Constructor & Destructor Documentation

OpenGLDevice::OpenGLDevice HDC &  deviceContext,
int  stencil = 0
 

OpenGLDevice::OpenGLDevice HWND &  window,
int  stencil = 0
 

OpenGLDevice::OpenGLDevice  ) 
 

OpenGLDevice::~OpenGLDevice  )  [virtual]
 


Member Function Documentation

bool OpenGLDevice::create HWND &  window,
int  stencil = 0
 

bool OpenGLDevice::create HDC &  deviceContext,
int  stencil = 0
 

void OpenGLDevice::destroy  ) 
 

void OpenGLDevice::makeCurrent bool  disableOther = true  ) 
 

bool OpenGLDevice::setDCPixelFormat HDC &  deviceContext,
int  stencil
[protected]
 


Member Data Documentation

HDC OpenGLDevice::deviceContext [protected]
 

HGLRC OpenGLDevice::renderContext [protected]
 


The documentation for this class was generated from the following files:
Generated on Wed Dec 7 00:31:16 2005 for Volviser by  doxygen 1.4.5