create(HDC &deviceContext, int stencil=0) | OpenGLDevice | |
create(HWND &window, int stencil=0) | OpenGLDevice | |
destroy() | OpenGLDevice | |
deviceContext | OpenGLDevice | [protected] |
makeCurrent(bool disableOther=true) | OpenGLDevice | |
OpenGLDevice(HDC &deviceContext, int stencil=0) | OpenGLDevice | |
OpenGLDevice(HWND &window, int stencil=0) | OpenGLDevice | |
OpenGLDevice() | OpenGLDevice | |
renderContext | OpenGLDevice | [protected] |
setDCPixelFormat(HDC &deviceContext, int stencil) | OpenGLDevice | [protected] |
~OpenGLDevice() | OpenGLDevice | [virtual] |