#include <GL\gl.h>
#include <GL\glu.h>
#include "vecmath.h"
#include "VolData.h"
#include "TextureManager.h"
Classes | |
struct | pCol |
class | RayCaster |
3D Raycaster More... | |
Defines | |
#define | TEXTURE_SIZE 128 |
#define | RAYCASTER RayCaster::GetSingleton() |
#define | DESTROY_RAYCASTER RayCaster::Destroy(); |
#define | COLOR_DEPTH 4 |
|
|
|
|
|
|
|
|