#include <ray.h>
Inheritance diagram for XRayNN:
Public Methods | |
XRayNN () | |
~XRayNN () | |
bool | CastNext () |
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Definition at line 116 of file ray.h.
00116 {}; |
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Definition at line 117 of file ray.h.
00117 {}; |
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Reimplemented from Ray. Definition at line 477 of file ray.cpp. References Data::GetDensity(), Transfunc::GetDensityColor(), Transfunc::GetOpacity(), VECTOR::length(), Ray::m_alpha, Ray::m_backgroundcolor, Ray::m_currentcolor, Ray::m_currentpos, Ray::m_data, Ray::m_direction, Ray::m_radius, Ray::m_startpoint, Ray::m_steplength, Ray::m_tf, Ray::mx, Ray::my, Ray::mz, ROUND, VECTOR::x, VECTOR::y, and VECTOR::z.
00477 { 00478 if(m_data == NULL) return false; 00479 if(m_tf == NULL) return false; 00480 int density = 0; 00481 int step_count = 0; 00482 bool first = true; 00483 VECTOR distancetomidpoint = VECTOR(mx/2.0f,my/2.0f,mz/2.0f)-m_currentpos; 00484 int steps = (int)((distancetomidpoint.length() + m_radius)/m_steplength); 00485 do { 00486 00487 if((m_currentpos.x >= 0.0)&&(m_currentpos.y >= 0.0)&&(m_currentpos.z >= 0.0)&&(m_currentpos.x < mx)&&(m_currentpos.y < my)&&(m_currentpos.z < mz)) { 00488 if(first) { 00489 m_startpoint = VECTOR(m_currentpos.x,m_currentpos.y,m_currentpos.z); 00490 first = false; 00491 } 00492 int d = m_data->GetDensity((int)ROUND(m_currentpos.x),(int)ROUND(m_currentpos.y),(int)ROUND(m_currentpos.z)); 00493 density += d*m_steplength; 00494 } 00495 // calculate new position 00496 m_currentpos += m_steplength*m_direction; 00497 00498 step_count++; 00499 }while(step_count <= steps); 00500 m_currentcolor = m_tf->GetDensityColor(density); 00501 m_alpha = m_tf->GetOpacity(density); 00502 if(density == 0) { 00503 m_currentcolor = Color(0,0,0); 00504 m_alpha = 1.0; 00505 } 00506 if(m_alpha < 1.0 ) m_currentcolor += m_backgroundcolor*(1.0 - m_alpha); 00507 return true; 00508 } |