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AverageNN Class Reference

#include <ray.h>

Inheritance diagram for AverageNN:

Ray List of all members.

Public Methods

 AverageNN ()
 ~AverageNN ()
bool CastNext ()

Constructor & Destructor Documentation

AverageNN::AverageNN   [inline]
 

Definition at line 130 of file ray.h.

00130 {};

AverageNN::~AverageNN   [inline]
 

Definition at line 131 of file ray.h.

00131 {};


Member Function Documentation

bool AverageNN::CastNext   [virtual]
 

Reimplemented from Ray.

Definition at line 547 of file ray.cpp.

References Data::GetDensity(), Transfunc::GetDensityColor(), Transfunc::GetOpacity(), VECTOR::length(), Ray::m_alpha, Ray::m_backgroundcolor, Ray::m_currentcolor, Ray::m_currentpos, Ray::m_data, Ray::m_direction, Ray::m_radius, Ray::m_startpoint, Ray::m_steplength, Ray::m_tf, Ray::mx, Ray::my, Ray::mz, ROUND, VECTOR::x, VECTOR::y, and VECTOR::z.

00547                     {
00548         if(m_data == NULL) return false;
00549         if(m_tf == NULL) return false;
00550         int sum = 0;
00551         int counter = 0;
00552         int step_count = 0;
00553         bool first = true;
00554         VECTOR distancetomidpoint = VECTOR(mx/2.0f,my/2.0f,mz/2.0f)-m_currentpos;
00555         int steps = (int)((distancetomidpoint.length() + m_radius)/m_steplength);
00556         do {
00557                 
00558                 if((m_currentpos.x >= 0.0)&&(m_currentpos.y >= 0.0)&&(m_currentpos.z >= 0.0)&&(m_currentpos.x < mx)&&(m_currentpos.y < my)&&(m_currentpos.z < mz)) {
00559                         if(first) {
00560                                 m_startpoint = VECTOR(m_currentpos.x,m_currentpos.y,m_currentpos.z);
00561                                 first = false;
00562                         }
00563                         int d = m_data->GetDensity((int)ROUND(m_currentpos.x),(int)ROUND(m_currentpos.y),(int)ROUND(m_currentpos.z));
00564                         sum += d;
00565                         counter++;
00566                 }
00567                 // calculate new position
00568                 m_currentpos += m_steplength*m_direction;
00569                 
00570                 step_count++;
00571         }while(step_count <= steps);
00572         int density = ROUND(sum/counter);
00573         m_currentcolor = m_tf->GetDensityColor(density);
00574         m_alpha = m_tf->GetOpacity(density);
00575         if(density == 0) {
00576                 m_currentcolor = Color(0,0,0);
00577                 m_alpha = 1.0;
00578         }
00579         if(m_alpha < 1.0 ) m_currentcolor += m_backgroundcolor*(1.0 - m_alpha);
00580         return true;
00581 }


The documentation for this class was generated from the following files:
Generated on Thu Jan 23 12:32:16 2003 by doxygen1.3-rc2