Vis2 Line Renderer
Linedata-Renderer with transparancy
clear_storage_pass.comp File Reference

Namespaces

namespace  GLSL
 

Macros

#define WORKGROUP_SIZE   16
 

Functions

 layout (set=0, binding=0) uniform UniformBlock
 
 layout (local_size_x=WORKGROUP_SIZE, local_size_y=WORKGROUP_SIZE, local_size_z=1) in
 
void main ()
 

Variables

 kBuffer
 

Macro Definition Documentation

◆ WORKGROUP_SIZE

#define WORKGROUP_SIZE   16

Function Documentation

◆ layout() [1/2]

layout ( local_size_x  = WORKGROUP_SIZE,
local_size_y  = WORKGROUP_SIZE,
local_size_z  = 1 
)

◆ layout() [2/2]

layout ( set  = 0,
binding  = 0 
)

◆ main()

void main ( )

Variable Documentation

◆ kBuffer

kBuffer