A C D E G H I K L M N O R S T U V X Y Z

C

Camera - Class in data
Camera in OpenGL-context
Camera(double[], double, double, double, double, GL) - Constructor for class data.Camera
initializes Camera parameters
CanvasHandler - Class in logic
Handler for GLCanvas, OpenGL and user input
CanvasHandler() - Constructor for class logic.CanvasHandler
initializes CanvasHandler
CanvasHandler(LinkedList<Drawable>) - Constructor for class logic.CanvasHandler
initializes CanvasHandler by assigning a draw-able list
CanvasHandler.SurfaceDrawType - Enum in logic
 
clone() - Method in class data.Vector2
copies the value of this and returns a clone
clone() - Method in class data.Vector3
copies the value of this and returns a clone

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