A C D E G H I K L M N O R S T U V X Y Z

S

save(String) - Method in class logic.GraphGenerator.Graph
Saves a graph.
saveAbsolute(String, GraphProcessing) - Static method in class logic.GraphGenerator.Graph
Saves a graph.
selectNodeAndPerformNodeAction(Vector2) - Static method in class ui.GUI
 
set(float, float) - Method in class data.Vector2
sets x and y component to the given parameters
set(float, float, float) - Method in class data.Vector3
sets x, y and z components to the given parameters
setAllComponentsEnabled(boolean) - Method in class ui.GUI
 
setAngle(float) - Method in class data.Node
sets the angle of the node
setAngularWidth(float) - Method in class data.Node
sets the angular width of the node
setAnimationTiming(long) - Static method in class logic.Visualization
time of animation in nanoseconds
setChildren(LinkedList<Node>) - Method in class data.Node
sets the children of the node
setDeleted(boolean) - Method in class data.Node
sets if the node is/shall be deleted
setDrawableList(LinkedList<Drawable>) - Method in class logic.CanvasHandler
replaces the whole drawable list of the CanvasHandler with the given one
setDrawNoneTreeEdges(boolean) - Static method in class data.Edge
if set true, none tree edges are also drawn, otherwise not
setFather(Node) - Method in class data.Node
sets the father of the node
setFocusNode(Node) - Method in class logic.GraphProcessing
 
setFocusNode(Node) - Static method in class logic.Visualization
sets the focus node of the radial layout
setGraphic(String) - Method in class data.Node
sets the graphic of the node
setID(int) - Method in class data.Node
sets the ID of the node
setImageFile(String) - Method in class data.Sprite
sets the image file an inits the sprite new
setName(String) - Method in class data.Node
sets the name of the node
setNeighbors(LinkedList<Node>) - Method in class data.Node
sets the neighbors of the node
setNeighbors(HashMap<Integer, LinkedList<Node>>) - Method in class logic.GraphGenerator.Graph
 
setNodeAction(GUI.NodeAction) - Static method in class ui.GUI
 
setNodeList(List<Node>) - Method in class logic.GraphGenerator.Graph
 
setNodesInstantlyToNewPos() - Static method in class logic.Visualization
sets the position of the node instantly to the new one
setOldAngle(float) - Method in class data.Node
sets the old angle of the node
setOldRing(int) - Method in class data.Node
sets the old ring of the node
setOthers(LinkedList<Node>) - Method in class data.Node
sets the others of the node
setPosition(float, float) - Method in class data.Sprite
sets the position of the Sprite (middle)
setRing(int) - Method in class data.Node
sets the ring on that the node lays
setRingDisort(float) - Static method in class logic.Visualization
the rings are disorted according to their number and ringDisort (outer rings have less distance)
setRingNumber(int) - Static method in class data.Rings
defines how many rings are shown
setRingScaling(float) - Static method in class logic.Visualization
ring scaling
setSectorEnd(float) - Method in class data.Node
sets the sector end of the node
setSectorStart(float) - Method in class data.Node
sets the sector start of the node
setShowText(boolean) - Static method in class logic.CanvasHandler
defines if text is displayed in the canvas
setSize(float) - Method in class data.Node
sets the size of the node
setVisitedCounter(int) - Method in class data.Node
sets the visitedCounter(used by GraphProcessing) of the node
Sprite - Class in data
 
Sprite(Vector2, Vector2, String) - Constructor for class data.Sprite
 
sub(Vector2) - Method in class data.Vector2
 
sub(Vector3) - Method in class data.Vector3
 
subThisFrom(Vector2) - Method in class data.Vector2
subtracts this from other and stores result in this
subThisFrom(Vector3) - Method in class data.Vector3
subtracts this from other and stores result in this
surfaceDrawType - Variable in class logic.CanvasHandler
 

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