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save(String)
- Method in class logic.
GraphGenerator.Graph
Saves a graph.
saveAbsolute(String, GraphProcessing)
- Static method in class logic.
GraphGenerator.Graph
Saves a graph.
selectNodeAndPerformNodeAction(Vector2)
- Static method in class ui.
GUI
set(float, float)
- Method in class data.
Vector2
sets x and y component to the given parameters
set(float, float, float)
- Method in class data.
Vector3
sets x, y and z components to the given parameters
setAllComponentsEnabled(boolean)
- Method in class ui.
GUI
setAngle(float)
- Method in class data.
Node
sets the angle of the node
setAngularWidth(float)
- Method in class data.
Node
sets the angular width of the node
setAnimationTiming(long)
- Static method in class logic.
Visualization
time of animation in nanoseconds
setChildren(LinkedList<Node>)
- Method in class data.
Node
sets the children of the node
setDeleted(boolean)
- Method in class data.
Node
sets if the node is/shall be deleted
setDrawableList(LinkedList<Drawable>)
- Method in class logic.
CanvasHandler
replaces the whole drawable list of the CanvasHandler with the given one
setDrawNoneTreeEdges(boolean)
- Static method in class data.
Edge
if set true, none tree edges are also drawn, otherwise not
setFather(Node)
- Method in class data.
Node
sets the father of the node
setFocusNode(Node)
- Method in class logic.
GraphProcessing
setFocusNode(Node)
- Static method in class logic.
Visualization
sets the focus node of the radial layout
setGraphic(String)
- Method in class data.
Node
sets the graphic of the node
setID(int)
- Method in class data.
Node
sets the ID of the node
setImageFile(String)
- Method in class data.
Sprite
sets the image file an inits the sprite new
setName(String)
- Method in class data.
Node
sets the name of the node
setNeighbors(LinkedList<Node>)
- Method in class data.
Node
sets the neighbors of the node
setNeighbors(HashMap<Integer, LinkedList<Node>>)
- Method in class logic.
GraphGenerator.Graph
setNodeAction(GUI.NodeAction)
- Static method in class ui.
GUI
setNodeList(List<Node>)
- Method in class logic.
GraphGenerator.Graph
setNodesInstantlyToNewPos()
- Static method in class logic.
Visualization
sets the position of the node instantly to the new one
setOldAngle(float)
- Method in class data.
Node
sets the old angle of the node
setOldRing(int)
- Method in class data.
Node
sets the old ring of the node
setOthers(LinkedList<Node>)
- Method in class data.
Node
sets the others of the node
setPosition(float, float)
- Method in class data.
Sprite
sets the position of the Sprite (middle)
setRing(int)
- Method in class data.
Node
sets the ring on that the node lays
setRingDisort(float)
- Static method in class logic.
Visualization
the rings are disorted according to their number and ringDisort (outer rings have less distance)
setRingNumber(int)
- Static method in class data.
Rings
defines how many rings are shown
setRingScaling(float)
- Static method in class logic.
Visualization
ring scaling
setSectorEnd(float)
- Method in class data.
Node
sets the sector end of the node
setSectorStart(float)
- Method in class data.
Node
sets the sector start of the node
setShowText(boolean)
- Static method in class logic.
CanvasHandler
defines if text is displayed in the canvas
setSize(float)
- Method in class data.
Node
sets the size of the node
setVisitedCounter(int)
- Method in class data.
Node
sets the visitedCounter(used by GraphProcessing) of the node
Sprite
- Class in
data
Sprite(Vector2, Vector2, String)
- Constructor for class data.
Sprite
sub(Vector2)
- Method in class data.
Vector2
sub(Vector3)
- Method in class data.
Vector3
subThisFrom(Vector2)
- Method in class data.
Vector2
subtracts this from other and stores result in this
subThisFrom(Vector3)
- Method in class data.
Vector3
subtracts this from other and stores result in this
surfaceDrawType
- Variable in class logic.
CanvasHandler
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