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@article\{brucker-2010-RES,
title = "Result-Driven Exploration of Simulation Parameter Spaces for
Visual Effects Design",
author = "Stefan Bruckner and Torsten M{\"o}ller",
year = "2010",
abstract = "Graphics artists commonly employ physically-based simulation
for the generation of effects such as smoke, explosions, and
similar phenomena. The task of finding the correct
parameters for a desired result, however, is difficult and
time-consuming as current tools provide little to no
guidance. In this paper, we present a new approach for the
visual exploration of such parameter spaces. Given a
three-dimensional scene description, we utilize sampling and
spatio-temporal clustering techniques to generate a concise
overview of the achievable variations and their temporal
evolution. Our visualization system then allows the user to
explore the simulation space in a goal-oriented manner.
Animation sequences with a set of desired characteristics
can be composed using a novel search-by-example approach and
interactive direct volume rendering is employed to provide
instant visual feedback. A user study was performed to
evaluate the applicability of our system in production use.",
pages = "1467--1475",
month = oct,
number = "6",
event = "IEEE Visualization 2010",
journal = "IEEE Transactions on Visualization and Computer Graphics",
volume = "16",
location = "Salt Lake City, Utah, USA",
keywords = "clustering, visual effects, visual exploration,
time-dependent volume data",
URL = "http://www.cg.tuwien.ac.at/research/publications/2010/brucker-2010-RES/",
}
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