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 Instant Radiosity for Real-Time Global Illumination

Ingo Radax
Instant Radiosity for Real-Time Global Illumination
, May 2008
Information
  • Publication Type: Technical Report
  • Keywords: Three-Dimensional Graphics and Realism, shading, radiosity, real time rendering

Abstract
Global illumination is necessary to achieve realistic images. Although there are plenty methods that focus on solving this problem, most of them are not fast enough for interactive environments. Instant radiosity is a method that approximates the indirect lighting, as part of global illumination, by creating additional light sources. Thereby it is very fast and does not need lot of preprocessing, so it is perfectly fit to be used within real-time requirements. Further techniques based on instant radiosity have extended the method to provide better image quality or faster rendering. So instant radiosity and its derivations can bring us global illumination in real-time.

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BibTeX
Download BibTeX-Entry
@techreport\{radax-2008-ir,
  title =      "Instant Radiosity for Real-Time Global Illumination",
  author =     "Ingo Radax",
  year =       "2008",
  abstract =   "Global illumination is necessary to achieve realistic
               images. Although there are plenty methods that focus on
               solving this problem, most of them are not fast enough for
               interactive environments. Instant radiosity is a method that
               approximates the indirect lighting, as part of global
               illumination, by creating additional light sources. Thereby
               it is very fast and does not need lot of preprocessing, so
               it is perfectly fit to be used within real-time
               requirements. Further techniques based on instant radiosity
               have extended the method to provide better image quality or
               faster rendering. So instant radiosity and its derivations
               can bring us global illumination in real-time.",
  address =    "Favoritenstrasse 9-11/186, A-1040 Vienna, Austria",
  institution = "Institute of Computer Graphics and Algorithms, Vienna
               University of Technology",
  note =       "human contact: technical-report@cg.tuwien.ac.at",
  month =      may,
  keywords =   "Three-Dimensional Graphics and Realism, shading, radiosity,
               real time rendering",
  URL =        "http://www.cg.tuwien.ac.at/research/publications/2008/radax-2008-ir/",
}

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