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@techreport\{radax-2008-ir,
title = "Instant Radiosity for Real-Time Global Illumination",
author = "Ingo Radax",
year = "2008",
abstract = "Global illumination is necessary to achieve realistic
images. Although there are plenty methods that focus on
solving this problem, most of them are not fast enough for
interactive environments. Instant radiosity is a method that
approximates the indirect lighting, as part of global
illumination, by creating additional light sources. Thereby
it is very fast and does not need lot of preprocessing, so
it is perfectly fit to be used within real-time
requirements. Further techniques based on instant radiosity
have extended the method to provide better image quality or
faster rendering. So instant radiosity and its derivations
can bring us global illumination in real-time.",
address = "Favoritenstrasse 9-11/186, A-1040 Vienna, Austria",
institution = "Institute of Computer Graphics and Algorithms, Vienna
University of Technology",
note = "human contact: technical-report@cg.tuwien.ac.at",
month = may,
keywords = "Three-Dimensional Graphics and Realism, shading, radiosity,
real time rendering",
URL = "http://www.cg.tuwien.ac.at/research/publications/2008/radax-2008-ir/",
}
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