Spectral Colour Order Systems and Appearance Metrics for Fluorescent Solid Colours

Alexander Wilkie, Caroline Larboulette, Werner Purgathofer
Spectral Colour Order Systems and Appearance Metrics for Fluorescent Solid Colours
In Proceedings of Computational Aesthetics in Graphics, Visualization and Imaging. May 2005.
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Abstract

One aspect of Computational Aesthetics is the finding of harmonic colours for the objects in a scene. Although the obtained degree of colour harmony is a subjective criterion, experience shows that on average human observers tend to have quite similar responses to individual colour stimuli and their combinations. This observation is the basis for what is commonly referred to as Colour Order Systems (COS), which aim to arrange colours in a fashion such that users can intuitively select individual colours – or even whole sets of them – according to some criterion. However, when dealing with a spectral rendering system, the use of traditional colour space COS to obtain pleasant associations of colours becomes impossible, principally due to metamerism. An interesting problem would be the derivation of a COS for spectral data which includes the ability to deal with fluorescent colours, the indirect goal of such a metric system being the selection of aesthetically pleasing colour values for a spectral renderer. Categories and Subject Descriptors (according to ACM CCS): I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism: Color

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@inproceedings{wilkie-2005-sco,
  title =      "Spectral Colour Order Systems and Appearance Metrics for
               Fluorescent Solid Colours",
  author =     "Alexander Wilkie and Caroline Larboulette and Werner
               Purgathofer",
  year =       "2005",
  abstract =   "One aspect of Computational Aesthetics is the finding of
               harmonic colours for the objects in a scene. Although the
               obtained degree of colour harmony is a subjective criterion,
               experience shows that on average human observers tend to
               have quite similar responses to individual colour stimuli
               and their combinations. This observation is the basis for
               what is commonly referred to as Colour Order Systems (COS),
               which aim to arrange colours in a fashion such that users
               can intuitively select individual colours – or even
               whole sets of them – according to some criterion.
               However, when dealing with a spectral rendering system, the
               use of traditional colour space COS to obtain pleasant
               associations of colours becomes impossible, principally due
               to metamerism. An interesting problem would be the
               derivation of a COS for spectral data which includes the
               ability to deal with fluorescent colours, the indirect goal
               of such a metric system being the selection of aesthetically
               pleasing colour values for a spectral renderer. Categories
               and Subject Descriptors (according to ACM CCS): I.3.7
               [Computer Graphics]: Three-Dimensional Graphics and Realism:
               Color",
  pages =      "%pages_from%--%pages_to%",
  month =      may,
  booktitle =  "Proceedings of Computational Aesthetics in Graphics,
               Visualization and Imaging",
  editor =     "L. Neumann, M. Sbert, B. Gooch, W. Purgathofer",
  location =   "Girona, Spain",
  URL =        "http://www.cg.tuwien.ac.at/research/publications/2005/wilkie-2005-sco/",
}