
Flexible Direct Multi-Volume Rendering in Interactive Scenes
Sören Grimm, Stefan Bruckner, Armin Kanitsar, Meister Eduard GröllerFlexible Direct Multi-Volume Rendering in Interactive Scenes
In Vision, Modeling, and Visualization (VMV), pages 386-379. October 2004.
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Also available in GRIMM-2004-FDMX.- Publication Type: Conference Paper
- Location: Stanford, USA
- Keywords: multi volume rendering, medical visualization, volume raycasting
Abstract
In this paper we describe methods to efficiently visualize multiple ntersecting volumetric objects. We introduce the concept of V-Objects. V-Objects represent abstract properties of an object connected to a volumetric data source. We present a method to perform direct volume rendering of a scene comprised of an arbitrary number of possibly intersecting V-Objects. The idea of our approach is to distinguish between regions of intersection, which need costly multi-volume processing, and regions containing only one V-Object, which can be processed using a highly efficient brick-wise volume traversal scheme. Using this method, we achieve significant performance gains for multi-volume rendering. We show possible medical applications, such as surgical planning, diagnosis, and education.Additional Files and Images
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@inproceedings{GRIMM-2004-FDMX-P,
title = "Flexible Direct Multi-Volume Rendering in Interactive Scenes",
author = "S{\"o}ren Grimm and Stefan Bruckner and Armin Kanitsar and
Meister Eduard Gr{\"o}ller",
year = "2004",
abstract = "In this paper we describe methods to efficiently visualize
multiple ntersecting volumetric objects. We introduce the
concept of V-Objects. V-Objects represent abstract
properties of an object connected to a volumetric data
source. We present a method to perform direct volume
rendering of a scene comprised of an arbitrary number of
possibly intersecting V-Objects. The idea of our approach is
to distinguish between regions of intersection, which need
costly multi-volume processing, and regions containing only
one V-Object, which can be processed using a highly
efficient brick-wise volume traversal scheme. Using this
method, we achieve significant performance gains for
multi-volume rendering. We show possible medical
applications, such as surgical planning, diagnosis, and
education.",
pages = "386--379",
month = oct,
booktitle = "Vision, Modeling, and Visualization (VMV)",
location = "Stanford, USA",
keywords = "multi volume rendering, medical visualization, volume
raycasting",
URL = "http://www.cg.tuwien.ac.at/research/publications/2004/GRIMM-2004-FDMX-P/",
}