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@techreport\{Artusi-2002-NRT,
title = "New Real-Time Tone mapping Algorithm",
author = "Alessandro Artusi and Alexander Wilkie",
year = "2002",
abstract = "The conversion from real-world to display luminance is known
as tone-mapping, and the goals of the so-called tone mapping
operator are to reproduce visibility and the overall
impression of brightness, contrast and color. To truly
realize this means to employ a very complex algorithm that
exactly simulates how the human visual system is working.
Due to its complexity, such a simulation cannot be used
inside a real-time application. This means that realistic
tone mapping models so far could not be used in interactive
rendering applications, and that one had to resort to
simpler, less convincing techniques in this case. We
demostrate a new approach with which it is finally possible
to use a realistic tone mapping model in a
real time.",
address = "Favoritenstrasse 9-11/186, A-1040 Vienna, Austria",
institution = "Institute of Computer Graphics and Algorithms, Vienna
University of Technology",
note = "human contact: technical-report@cg.tuwien.ac.at",
month = jan,
number = "TR-186-2-02-02",
keywords = "Texture Mapping, Rendering Systems, Reflectance & Shading
Models, Image-Based Rendering, Graphics Systems, Computer
Vision, Color",
URL = "http://www.cg.tuwien.ac.at/research/publications/2002/Artusi-2002-NRT/",
}
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