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@article\{Wonka-1999-Occ,
title = "Occluder Shadows for Fast Walkthroughs of Urban
Environments.",
author = "Peter Wonka and Dieter Schmalstieg",
year = "1999",
abstract = "This paper describes a new algorithm that employs
image-based rendering for fast occlusion culling in complex
urban environments. It exploits graphics hardware to render
and automatically combine a relatively large set of
occluders. The algorithm is fast to calculate and therefore
also useful for scenes of moderate complexity and
walkthroughs with over 20 frames per second. Occlusion is
calculated dynamically and does not rely on any visibility
precalculation or occluder preselection. Speed-ups of one
order of magnitude can be obtained.",
pages = "51--60",
month = sep,
number = "3",
event = "EUROGRAPHICS'99",
issn = "1067-7055",
journal = "Computer Graphics Forum",
volume = "18",
location = "Milan, Italy",
URL = "http://www.cg.tuwien.ac.at/research/publications/1999/Wonka-1999-Occ/",
}
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