Overview
This page complements information found on faculty webpage on the Master program Visual Computing. Please see there for general details on the curriculum. This legal definition of the curriculum can be found here, and courses can be found in TISS.
From WS 2025, the Master Visual Computing (MVC) has been completely reworked, similar to the other informatics Master programs. The main change is that almost all courses are now 6 ECTS, and each course of these courses corresponds to one module. The new structure uses "Prüfungsfächer" (we call them "Areas" in English) instead of modules to group topics. For example, courses previously grouped in a module "Advanced Computer Graphics" are now found in the Area "Computer Graphics".
So while the structure of the new program looks quite different from the previous one, the actual content is quite similar. The rationale behind the structure is to have larger courses (min 6.0 ECTS) which integrate practical and theoretical parts (i.e., UE + VO usually becomes VU).
Main Changes
- Compulsory modules: The main change is that the courses previously in "Mathematics for Visual Computing" are no longer compulsory, instead the module "Virtual and Augmented Reality" is compulsory. The courses in the previous compulsory modules (Real-Time Rendering, Visualization 2, Computer Vision, Machine Learning in Visual Computing) map to new 6 ECTS-modules (where Real-Time Rendering was renamed to Computer Graphics and Visualization 2 to Visualization)
- Extension module: 12 ECTS can now be chosen from any computer science Master at TU Wien, or other curricula if they fit topically
- Seminars: Instead of two compulsory seminars ("Computer Graphics", "Computer Vision"), there is only one ("Visual Computing"). You can choose with which group you want to do this seminar.
- Projects: While there are still two 6 ECTS projects, only one of them is compulsory now.
- Mathematics: While there are no compulsory Math courses in the new curriculum to increase choice, it is strongly recommended to do "Numerical Computation" and "Introduction to Geometry". The latter is especially important if you want to do further courses in the Computer Graphics Area.
Transition Rules
- Please see the curriculum document, Appendix B, for a comprehensive table mapping previous courses to new modules
- Compulsory modules: If transition rules apply to you (you started before WS2025), you can choose whether to do "Virtual and Augmented Reality" or "Introduction to Geometry" (which is equivalent to a part of the previous "Mathematical Methods in Visual Computing" module)
- 2 courses combined into one: In many cases, two courses were combined into one course/module, e.g., 3,0 VO 3D Vision + 3,0 UE 3D Vision = 6,0 VU 3D Vision. There are two cases to distinguish:
- Compulsory modules: both old courses or the new course have to be done (this applies only to 3,0 VO Virtual and Augmented Reality + 3,0 UE Virtual and Augmented Reality). If a student has done only one of the two old courses, the lecturer will offer a way how to do the missing course in the framework of the new course (e.g., if the UE was done, then it is sufficient to do the exam for the VO; conversely, if the VO was done, then it is sufficient to participate in the UE part of the VU).
- Non-compulsory modules: Students can do either both old courses, or the new course, or one of the two old courses. They cannot do one of the old courses and the new course, e.g., 3,0 VO 3D Vision + 6,0 VU 3D Vision. In case they do the VU, this will supersede the VO and they lose the ECTS for the VO, and similar for theUE! However, in case you are interested in doing only the missing part, you may approach the lecturer whether they offer doing just the missing part even if they are not required to do so.
Mapping of Compulsory Courses
In the following table, you can see what old courses correspond to new courses where one of them was compulsory. Courses on the left-hand side are equivalent to courses on the right-hand side when you finish your studies. As usual, if there are more ECTS on the left-hand side than on the right-hand side, these count as "Wahlfach".
Old lecture (before WS2025) | New lecture/module (since WS2025) |
---|---|
Real-Time Rendering VU 4.5 | Computer Graphics VU 6.0 |
Visualization 2 VU 4.5 | Visualization VU 6.0 |
Computer Vision VU 4.5 | Computer Vision VU 6.0 |
Machine Learning for Visual Computing VU 4.5 | Machine Learning for Visual Computing VU 6.0 |
Virtual and Augmented Reality VO 3.0 + Virtual and Augmented Reality UE 3.0 (not compulsory) | Virtual and Augmented Reality VU 6.0 |
Geometry for Computer Science VU 3.0 (+ some elements of Mathematical Methods of Visual Computing VU 3.0) | Introduction to Geometry VU 6.0 (not compulsory, but highly recommended) |
Computer Numerics VU 3.0 | Numerical Computation VU 6.0 (not compulsory, but highly recommended) |
Discrete Mathematics for Computer Science VU 3.0 | not required (can be used in Extension module) |
Seminar in Computer Graphics SE 3.0 or Seminar in Computer Vision SE 3.0 | Seminar in Visual Computing SE 3.0 (the other seminar can be used in the module Advanced Topics in Computer Graphics or Computer Vision) |
FAQ
I'm still confused, what do I do?
Contact the coordinator of the specialization.