|
ProjectedTextures
Prototype software for spacial augmented reality applications.
|
#include <QOpenGLShaderProgram>#include <QGLWidget>#include <QOpenGLBuffer>#include <QOpenGLFunctions>#include "RenderEnums.h"Go to the source code of this file.
Classes | |
| class | ShaderManager |
Enumerations | |
| enum | Shaders { VIEWPORT_TEXTURE, VERTEX_COLOR, NORMAL_SHADER } |
| enum Shaders |
1.8.4