Information
- Publication Type: Technical Report
- Workgroup(s)/Project(s): not specified
- Date: November 1994
- Number: TR-186-2-94-17
- Keywords:
Abstract
THIS TECHNICAL REPORT IS OUTDATED AND HAS BEEN SUPERSEDED BY TR-186-2-95-3. This paper presents an efficient radiosity algorithm for highly complex scenes. The new iteration method, which is based on the Stochastic Shooting Method, uses ray tracing to implicitly calculate form factors. The variance in the solution is reduced by using a self-correcting, stochastically converging iteration formula. The new algorithm can be easily extended to simulate various phenomena normally not found in radiosity environments: transparency, specular reflection and point light-sources.Additional Files and Images
No additional files or images.
Weblinks
No further information available.BibTeX
@techreport{Neumann-1994-SRM,
title = "The Stochastic Ray Method for Radiosity",
author = "L\'{a}szl\'{o} Neumann and Werner Purgathofer and Robert F.
Tobler and Attila Neumann and Pavol Elias and Martin Feda
and Xavier Pueyo",
year = "1994",
abstract = "THIS TECHNICAL REPORT IS OUTDATED AND HAS BEEN SUPERSEDED BY
TR-186-2-95-3. This paper presents an efficient radiosity
algorithm for highly complex scenes. The new iteration
method, which is based on the Stochastic Shooting Method,
uses ray tracing to implicitly calculate form factors. The
variance in the solution is reduced by using a
self-correcting, stochastically converging iteration
formula. The new algorithm can be easily extended to
simulate various phenomena normally not found in radiosity
environments: transparency, specular reflection and point
light-sources.",
month = nov,
number = "TR-186-2-94-17",
address = "Favoritenstrasse 9-11/E193-02, A-1040 Vienna, Austria",
institution = "Institute of Computer Graphics and Algorithms, Vienna
University of Technology ",
note = "human contact: technical-report@cg.tuwien.ac.at",
URL = "https://www.cg.tuwien.ac.at/research/publications/1994/Neumann-1994-SRM/",
}