Lighting Simulation For Architectural Design – Post Doc Position

Objectives

Within the SFB Advanced Computational Design, the goal of the subproject concerned by this call is to improve the architectural lighting design workflow by automating routine tasks while supporting lighting designers in non-routine tasks, and by incorporating lighting design into the early architectural design phase, leading to an improved computational design workflow. This can be done via three different approaches: (1) automated design, (2) interactive design, and (3) suggestive interactive design.

The focus of the PostDoc are optimization approaches for automated design, and collaboration with a PreDoc on suggestive interactive design.

Specific Requirements
  • PhD degree in computer graphics
  • Sufficient number of publications in computer graphics or visual computing in general;
General Requirements
  • Interest in interdisciplinary research
  • Good teamworking skills
  • Fluency in English.
Work environment

The Rendering and Modeling Group at the Institute of Visual Computing & Human-Centered Technology carries out basic and applied research in photorealistic rendering, real-time rendering and geometric modeling. The candidate will be supervised by Prof. Michael Wimmer as well as other members of the SFB. Currently, there are about thirty people including professors, PhDs and graduate students working at our institute. We provide are very stimulating and highly enjoyable working environment in a competitive, internationally oriented research group, as well as an interdisciplinary context in the scope of the SFB.

See the General ACD Application Page for more general information about positions at the SFB.

How to Apply

Please apply at the ACD Job Portal and choose "SP4: Lighting Simulation for Architectural Design".