Geometric programming: Institute of Art and Technology / Department of Geometry
Institute of Art and Technology / Department of Geometry
20-hour job for geometric programming
The following skills are required:
* Excellent programming skills in C++ and OpenGL (existing modules are to be extended)
* Excellent knowledge of at least one powerful 3D modelling software
* An above-average "physical understanding" for simulations with a physical background is also desirable.
Academic degrees do not take precedence over qualifications.
Earliest possible starting date November 2019