Graduate Software Graphics Engineer - ARM

Published by Max Höfferer
Date: 2018-11-19

Graduate Opportunities

The aim of our Graduate Development Programme is to develop your potential and expand the opportunities for you – giving you an incredible variety of potential career paths. We’ll support you with continuous learning and development through a blend of on the job and formal training, mentoring and a knowledge network while encouraging you to achieve professional chartered status.

Together, we will shape the lifestyles of the next billion people in a better world – one that’s always-on, always-connected.

Media Engineering Team

Arm offers a very wide IP portfolio to the market and is organized into several product divisions, each focused on delivering market leading technology roadmaps.
The Media team, part of the wider Central Engineering organisation in the IP Group in Arm, produce Graphics hardware and software products for mobile and embedded devices. The Mali™ range of Graphics Processors (GPUs) offers an advanced, programmable architecture for hardware acceleration of 2D and 3D graphics. Our flagship Mali-G72 series multi-core GPU sets a new standard for graphics and compute performance, while continuing the Arm tradition of low-power consumption. Our GPU hardware is supported by high performance software drivers for OpenGL ES, Vulkan and OpenCL running on multiple different operating systems, including Android, Linux. In the Media Engineering Team you have a rare opportunity to work on cutting edge graphics and compute technology with a high achieving international team. If you would like to shape the future of mobile devices, this is the place to be!

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