Computer Engine Programmer (f/m) - Basemark

Published by Max Höfferer
Date: 2018-01-10

Do you want to work with the latest technologies and lead the way how computer graphics is done? Basemark offers a dynamic work environment where you get to work on next generation compute and visualization engine called Rocksolid Engine (  with the most talented people in the world — and you will have a lot of fun while at it! If games, virtual reality, graphics programming, 3D, parties, learning, do-cool-stuff is what you want to do, then read on:

We require:

  • Strong programming background (C, C++)
  • STEM degree or several years of relevant work experience
  • Experience in GPU compute. CUDA, OpenCL or Compute shaders
  • Strong skills in optimizing computer programs

We appreciate:

  • 3D graphics programming skills (OpenGL/DirectX/Vulkan/Metal experience)
  • Experience on embedded/mobile application development
  • Track record of completed projects
  • Familiarity with standard software engineering practices
  • Desire and motivation to learn constantly
  • Strong team working skills
  • Knowledge and experience of development environments and tools
  • Desire to participate in the cutting-edge projects delivered to our customers

About Basemark

Basemark is a graphics software company that offers industrial grade graphics rendering solutions tuned for optimal performance and safety. Basemark also offers Performance measurement tools for CPU and GPU evaluation, many of which are based on industry standards such as OpenGL and Vulkan graphics APIs.

Come and conquer the world with us! Send your application to  .