Hue Preserving Color Blending
Library
PackageCache
com.unity.textmeshpro@1.3.0
Scripts
Runtime
TMP_Asset.cs
1
using
UnityEngine
;
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namespace
TMPro
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{
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// Base class inherited by the various TextMeshPro Assets.
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[System.Serializable]
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public
class
TMP_Asset
: ScriptableObject
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{
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public
int
hashCode
;
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public
Material
material
;
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public
int
materialHashCode
;
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}
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}
TMPro.TMP_Asset.hashCode
int hashCode
HashCode based on the name of the asset.
Definition:
TMP_Asset.cs:13
TMPro
Definition:
DropdownOptionListDrawer.cs:6
TMPro.TMP_Asset.materialHashCode
int materialHashCode
HashCode based on the name of the material assigned to this asset.
Definition:
TMP_Asset.cs:23
TMPro.TMP_Asset.material
Material material
The material used by this asset.
Definition:
TMP_Asset.cs:18
TMPro.TMP_Asset
Definition:
TMP_Asset.cs:8
UnityEngine
Definition:
AchievementStepTests.cs:4
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1.8.15