Adaptive Cutaway in Unity
MainScript Class Reference
Inheritance diagram for MainScript:

Public Attributes

GameObject houseModel
 
Material cutMaterial
 
Shader coneCutoutShader
 
Slider slider
 
GameObject player
 

Private Member Functions

void Start ()
 
void Update ()
 

Private Attributes

float speed = 5
 
float rotateSpeed = 1
 
float rotX
 
float rotY
 
float moveFB
 
float moveLR
 

Detailed Description

Definition at line 6 of file MainScript.cs.

Member Function Documentation

◆ Start()

void MainScript.Start ( )
private

Start is called before the first frame update

Definition at line 29 of file MainScript.cs.

◆ Update()

void MainScript.Update ( )
private

Update is called once per frame

Definition at line 56 of file MainScript.cs.

Member Data Documentation

◆ coneCutoutShader

Shader MainScript.coneCutoutShader

Definition at line 11 of file MainScript.cs.

◆ cutMaterial

Material MainScript.cutMaterial

Definition at line 9 of file MainScript.cs.

◆ houseModel

GameObject MainScript.houseModel

Definition at line 8 of file MainScript.cs.

◆ moveFB

float MainScript.moveFB
private

Definition at line 21 of file MainScript.cs.

◆ moveLR

float MainScript.moveLR
private

Definition at line 22 of file MainScript.cs.

◆ player

GameObject MainScript.player

Definition at line 24 of file MainScript.cs.

◆ rotateSpeed

float MainScript.rotateSpeed = 1
private

Definition at line 16 of file MainScript.cs.

◆ rotX

float MainScript.rotX
private

Definition at line 18 of file MainScript.cs.

◆ rotY

float MainScript.rotY
private

Definition at line 19 of file MainScript.cs.

◆ slider

Slider MainScript.slider

Definition at line 12 of file MainScript.cs.

◆ speed

float MainScript.speed = 5
private

Definition at line 15 of file MainScript.cs.


The documentation for this class was generated from the following file: