Volume Renderer DoF
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#include <TransferFunction.h>
Public Member Functions | |
TransferFunction () | |
TransferFunction (int f, int s, float o, float c[3]) | |
Public Attributes | |
int | firstValue = 0 |
int | secondValue = 255 |
float | optValue = 0.01 |
float | color [3] = {1, 0, 0} |
A structure representing the transfer function, which is then passed to the shader for rendering purposes
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inline |
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inline |
float TransferFunction::color[3] = {1, 0, 0} |
the color value for given grey value range
int TransferFunction::firstValue = 0 |
the minimal value
float TransferFunction::optValue = 0.01 |
the opacity value
int TransferFunction::secondValue = 255 |
the maximal value