#include <Volume.h>
◆ Voxel() [1/3]
◆ Voxel() [2/3]
| Voxel::Voxel |
( |
const Voxel & |
other | ) |
|
◆ Voxel() [3/3]
| Voxel::Voxel |
( |
const float |
value | ) |
|
◆ ~Voxel()
◆ getValue()
| const float Voxel::getValue |
( |
| ) |
const |
◆ operator!=()
| const bool Voxel::operator!= |
( |
const Voxel & |
other | ) |
const |
◆ operator*()
| const Voxel Voxel::operator* |
( |
const float & |
value | ) |
const |
◆ operator*=()
| const Voxel & Voxel::operator*= |
( |
const float & |
value | ) |
|
◆ operator+()
| const Voxel Voxel::operator+ |
( |
const Voxel & |
other | ) |
const |
◆ operator+=()
| const Voxel & Voxel::operator+= |
( |
const Voxel & |
other | ) |
|
◆ operator-()
| const Voxel Voxel::operator- |
( |
const Voxel & |
other | ) |
const |
◆ operator-=()
| const Voxel & Voxel::operator-= |
( |
const Voxel & |
other | ) |
|
◆ operator/()
| const Voxel Voxel::operator/ |
( |
const float & |
value | ) |
const |
◆ operator/=()
| const Voxel & Voxel::operator/= |
( |
const float & |
value | ) |
|
◆ operator<()
| const bool Voxel::operator< |
( |
const Voxel & |
other | ) |
const |
◆ operator<=()
| const bool Voxel::operator<= |
( |
const Voxel & |
other | ) |
const |
◆ operator==()
| const bool Voxel::operator== |
( |
const Voxel & |
other | ) |
const |
◆ operator>()
| const bool Voxel::operator> |
( |
const Voxel & |
other | ) |
const |
◆ operator>=()
| const bool Voxel::operator>= |
( |
const Voxel & |
other | ) |
const |
◆ setValue()
| void Voxel::setValue |
( |
const float |
value | ) |
|
The documentation for this class was generated from the following files: