#include <Volume.h>
◆ Voxel() [1/3]
◆ Voxel() [2/3]
Voxel::Voxel |
( |
const Voxel & |
other | ) |
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◆ Voxel() [3/3]
Voxel::Voxel |
( |
const float |
value | ) |
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◆ ~Voxel()
◆ getValue()
const float Voxel::getValue |
( |
| ) |
const |
◆ operator!=()
const bool Voxel::operator!= |
( |
const Voxel & |
other | ) |
const |
◆ operator*()
const Voxel Voxel::operator* |
( |
const float & |
value | ) |
const |
◆ operator*=()
const Voxel & Voxel::operator*= |
( |
const float & |
value | ) |
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◆ operator+()
const Voxel Voxel::operator+ |
( |
const Voxel & |
other | ) |
const |
◆ operator+=()
const Voxel & Voxel::operator+= |
( |
const Voxel & |
other | ) |
|
◆ operator-()
const Voxel Voxel::operator- |
( |
const Voxel & |
other | ) |
const |
◆ operator-=()
const Voxel & Voxel::operator-= |
( |
const Voxel & |
other | ) |
|
◆ operator/()
const Voxel Voxel::operator/ |
( |
const float & |
value | ) |
const |
◆ operator/=()
const Voxel & Voxel::operator/= |
( |
const float & |
value | ) |
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◆ operator<()
const bool Voxel::operator< |
( |
const Voxel & |
other | ) |
const |
◆ operator<=()
const bool Voxel::operator<= |
( |
const Voxel & |
other | ) |
const |
◆ operator==()
const bool Voxel::operator== |
( |
const Voxel & |
other | ) |
const |
◆ operator>()
const bool Voxel::operator> |
( |
const Voxel & |
other | ) |
const |
◆ operator>=()
const bool Voxel::operator>= |
( |
const Voxel & |
other | ) |
const |
◆ setValue()
void Voxel::setValue |
( |
const float |
value | ) |
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The documentation for this class was generated from the following files: