Volume Renderer DoF
|
#include <QuadShader.h>
Public Member Functions | |
QuadShader () | |
~QuadShader () | |
void | draw (const GLuint &text, GLCamera &camera) |
![]() | |
GLShader (const QString &_vertex, const QString &_fragment) | |
~GLShader () | |
void | prepare (const GLuint &vao) |
void | cleanUp () |
const bool | isRenderable () const |
Additional Inherited Members | |
![]() | |
void | createShader (const QString &_vertex, const QString &_fragment) |
![]() | |
QOpenGLShaderProgram * | linker |
GLuint | program |
GLboolean | renderable |
A class for rendering a textured quad
QuadShader::QuadShader | ( | ) |
QuadShader::~QuadShader | ( | ) |
void QuadShader::draw | ( | const GLuint & | text, |
GLCamera & | camera | ||
) |
draws a quad
text | texture id |
camera | camera with necessary matrices |