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Volume Renderer DoF
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#include <vector>#include <QtCore\qmath.h>#include <QtGui\qopenglshaderprogram.h>Go to the source code of this file.
Classes | |
| struct | PolygonIntersection::Edge |
| struct | PolygonIntersection::Cube |
| class | ProxyGeometry |
Namespaces | |
| PolygonIntersection | |
Functions | |
| std::vector< QVector3D > | PolygonIntersection::calcPolygon (QVector4D normal, Cube &cube, int index) |
| bool | PolygonIntersection::inside (QVector3D vertex, QVector4D normal) |
| bool | PolygonIntersection::cross (QVector3D a, QVector3D b, QVector4D normal) |
| QVector3D | PolygonIntersection::intersect (QVector3D a, QVector3D b, QVector4D normal) |
| QVector3D | PolygonIntersection::interpolate (QVector3D a, QVector3D b, float t) |