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SpaghettiVis
Implementation of 2009 Everts et al. Depth-Dependent Halos: Illustrative Rendering of Dense Line Data
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The LineVertex struct. Each line vertex has 8 floats: 3 pos, 3 direction to next, 2 uv for triangle strip texturing. More...
#include <linevertex.h>
Public Attributes | |
| glm::vec3 | pos |
| vertex position | |
| glm::vec3 | directionToNext |
| direction to next vertex in line | |
| glm::vec2 | uv |
| vertex uv for drawing line as triangle strips (u along line direction, v perpendicular to direction) | |
The LineVertex struct. Each line vertex has 8 floats: 3 pos, 3 direction to next, 2 uv for triangle strip texturing.
1.8.13