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Flow Visualisation
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OpenGL / SDL Renderer. More...
#include <SDLRenderer.h>


Public Member Functions | |
| virtual void | createWindow (int screenWidth=STANDARD_SCREEN_WIDTH, int screenHeight=STANDARD_SCREEN_HEIGHT) |
| Create a new window with specified sized. More... | |
| virtual void | initRenderer () |
| Initializes Renderer. More... | |
| virtual void | clear () |
| Clears screen buffer. More... | |
| virtual void | swapBuffers () |
| Swaps buffers;. More... | |
| virtual | ~SDLRenderer () |
| Virtual descructor to clean up renderer. More... | |
Public Member Functions inherited from IRenderer | |
| virtual | ~IRenderer () |
| Virtual descructor to clean up. More... | |
Additional Inherited Members | |
Protected Attributes inherited from IRenderer | |
| int | m_screenWidth |
| int | m_screenHeight |
OpenGL / SDL Renderer.
This class uses the SDL library to create a window and OpenGL context.
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Virtual descructor to clean up renderer.
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Clears screen buffer.
Implements IRenderer.
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Create a new window with specified sized.
| screenWidth | Width of the window |
| screenHeight | Height of the window |
Implements IRenderer.
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Initializes Renderer.
Implements IRenderer.
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Swaps buffers;.
Implements IRenderer.