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ICSV - Image Color Similarity Visualization
Vienna Technical University - Course 'Visualization 2'. Author: Stefan Spelitz (0925601)
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This is the complete list of members for XnaGeometry.Vector4, including all inherited members.
| Add(Vector4 value1, Vector4 value2) | XnaGeometry.Vector4 | static |
| Add(ref Vector4 value1, ref Vector4 value2, out Vector4 result) | XnaGeometry.Vector4 | static |
| Barycentric(Vector4 value1, Vector4 value2, Vector4 value3, double amount1, double amount2) | XnaGeometry.Vector4 | static |
| Barycentric(ref Vector4 value1, ref Vector4 value2, ref Vector4 value3, double amount1, double amount2, out Vector4 result) | XnaGeometry.Vector4 | static |
| CatmullRom(Vector4 value1, Vector4 value2, Vector4 value3, Vector4 value4, double amount) | XnaGeometry.Vector4 | static |
| CatmullRom(ref Vector4 value1, ref Vector4 value2, ref Vector4 value3, ref Vector4 value4, double amount, out Vector4 result) | XnaGeometry.Vector4 | static |
| Clamp(Vector4 value1, Vector4 min, Vector4 max) | XnaGeometry.Vector4 | static |
| Clamp(ref Vector4 value1, ref Vector4 min, ref Vector4 max, out Vector4 result) | XnaGeometry.Vector4 | static |
| Distance(Vector4 value1, Vector4 value2) | XnaGeometry.Vector4 | static |
| Distance(ref Vector4 value1, ref Vector4 value2, out double result) | XnaGeometry.Vector4 | static |
| DistanceSquared(Vector4 value1, Vector4 value2) | XnaGeometry.Vector4 | static |
| DistanceSquared(ref Vector4 value1, ref Vector4 value2, out double result) | XnaGeometry.Vector4 | static |
| Divide(Vector4 value1, Vector4 value2) | XnaGeometry.Vector4 | static |
| Divide(Vector4 value1, double divider) | XnaGeometry.Vector4 | static |
| Divide(ref Vector4 value1, double divider, out Vector4 result) | XnaGeometry.Vector4 | static |
| Divide(ref Vector4 value1, ref Vector4 value2, out Vector4 result) | XnaGeometry.Vector4 | static |
| Dot(Vector4 vector1, Vector4 vector2) | XnaGeometry.Vector4 | static |
| Dot(ref Vector4 vector1, ref Vector4 vector2, out double result) | XnaGeometry.Vector4 | static |
| Equals(object obj) | XnaGeometry.Vector4 | |
| Equals(Vector4 other) | XnaGeometry.Vector4 | |
| GetHashCode() | XnaGeometry.Vector4 | |
| Hermite(Vector4 value1, Vector4 tangent1, Vector4 value2, Vector4 tangent2, double amount) | XnaGeometry.Vector4 | static |
| Hermite(ref Vector4 value1, ref Vector4 tangent1, ref Vector4 value2, ref Vector4 tangent2, double amount, out Vector4 result) | XnaGeometry.Vector4 | static |
| Length() | XnaGeometry.Vector4 | |
| LengthSquared() | XnaGeometry.Vector4 | |
| Lerp(Vector4 value1, Vector4 value2, double amount) | XnaGeometry.Vector4 | static |
| Lerp(ref Vector4 value1, ref Vector4 value2, double amount, out Vector4 result) | XnaGeometry.Vector4 | static |
| Max(Vector4 value1, Vector4 value2) | XnaGeometry.Vector4 | static |
| Max(ref Vector4 value1, ref Vector4 value2, out Vector4 result) | XnaGeometry.Vector4 | static |
| Min(Vector4 value1, Vector4 value2) | XnaGeometry.Vector4 | static |
| Min(ref Vector4 value1, ref Vector4 value2, out Vector4 result) | XnaGeometry.Vector4 | static |
| Multiply(Vector4 value1, Vector4 value2) | XnaGeometry.Vector4 | static |
| Multiply(Vector4 value1, double scaleFactor) | XnaGeometry.Vector4 | static |
| Multiply(ref Vector4 value1, double scaleFactor, out Vector4 result) | XnaGeometry.Vector4 | static |
| Multiply(ref Vector4 value1, ref Vector4 value2, out Vector4 result) | XnaGeometry.Vector4 | static |
| Negate(Vector4 value) | XnaGeometry.Vector4 | static |
| Negate(ref Vector4 value, out Vector4 result) | XnaGeometry.Vector4 | static |
| Normalize() | XnaGeometry.Vector4 | |
| Normalize(Vector4 vector) | XnaGeometry.Vector4 | static |
| Normalize(ref Vector4 vector, out Vector4 result) | XnaGeometry.Vector4 | static |
| One | XnaGeometry.Vector4 | static |
| operator!=(Vector4 value1, Vector4 value2) | XnaGeometry.Vector4 | static |
| operator*(Vector4 value1, Vector4 value2) | XnaGeometry.Vector4 | static |
| operator*(Vector4 value1, double scaleFactor) | XnaGeometry.Vector4 | static |
| operator*(double scaleFactor, Vector4 value1) | XnaGeometry.Vector4 | static |
| operator+(Vector4 value1, Vector4 value2) | XnaGeometry.Vector4 | static |
| operator-(Vector4 value) | XnaGeometry.Vector4 | static |
| operator-(Vector4 value1, Vector4 value2) | XnaGeometry.Vector4 | static |
| operator/(Vector4 value1, Vector4 value2) | XnaGeometry.Vector4 | static |
| operator/(Vector4 value1, double divider) | XnaGeometry.Vector4 | static |
| operator==(Vector4 value1, Vector4 value2) | XnaGeometry.Vector4 | static |
| SmoothStep(Vector4 value1, Vector4 value2, double amount) | XnaGeometry.Vector4 | static |
| SmoothStep(ref Vector4 value1, ref Vector4 value2, double amount, out Vector4 result) | XnaGeometry.Vector4 | static |
| Subtract(Vector4 value1, Vector4 value2) | XnaGeometry.Vector4 | static |
| Subtract(ref Vector4 value1, ref Vector4 value2, out Vector4 result) | XnaGeometry.Vector4 | static |
| ToString() | XnaGeometry.Vector4 | |
| Transform(Vector2 position, Matrix matrix) | XnaGeometry.Vector4 | static |
| Transform(Vector3 position, Matrix matrix) | XnaGeometry.Vector4 | static |
| Transform(Vector4 vector, Matrix matrix) | XnaGeometry.Vector4 | static |
| Transform(ref Vector2 position, ref Matrix matrix, out Vector4 result) | XnaGeometry.Vector4 | static |
| Transform(ref Vector3 position, ref Matrix matrix, out Vector4 result) | XnaGeometry.Vector4 | static |
| Transform(ref Vector4 vector, ref Matrix matrix, out Vector4 result) | XnaGeometry.Vector4 | static |
| UnitW | XnaGeometry.Vector4 | static |
| UnitX | XnaGeometry.Vector4 | static |
| UnitY | XnaGeometry.Vector4 | static |
| UnitZ | XnaGeometry.Vector4 | static |
| Vector4(double x, double y, double z, double w) | XnaGeometry.Vector4 | |
| Vector4(Vector2 value, double z, double w) | XnaGeometry.Vector4 | |
| Vector4(Vector3 value, double w) | XnaGeometry.Vector4 | |
| Vector4(double value) | XnaGeometry.Vector4 | |
| W | XnaGeometry.Vector4 | |
| X | XnaGeometry.Vector4 | |
| Y | XnaGeometry.Vector4 | |
| Z | XnaGeometry.Vector4 | |
| Zero | XnaGeometry.Vector4 | static |