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    Point Cloud Viewer
    1.00
    
   A Viewer to display point clouds with phong shading by converting them to splats. 
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This is the complete list of members for Camera, including all inherited members.
| activateOrthographic(float aspect=1.0f, float yWidth=2.0f, float zNear=0.1f, float zFar=100.0f) | Camera | |
| activatePerspective(float aspect=1.0f, float fovy=90.0f, float zNear=0.1f, float zFar=100.0f) | Camera | |
| Camera() | Camera | |
| distance(Entity &to) | Entity | |
| distance(float x, float y, float z) | Entity | |
| Entity(float x, float y, float z) | Entity | |
| Entity() | Entity | |
| getInvProjMat() | Camera | |
| getPointSizeCoeff() | Camera | |
| getPos() | Entity | |
| getViewDependentMoveVector(float up, float right) | Camera | |
| getViewTarget() | Camera | |
| getVMat() | Camera | |
| getVpMat() | Camera | |
| move(float up, float right) | Camera | |
| rotate(float deg_x, float deg_y) | Camera | |
| setPos(QVector3D &pos) override | Camera | virtual | 
| setPos(float x, float y, float z) override | Camera | virtual | 
| setTarget(QVector3D &target) | Camera | |
| x | Entity | |
| y | Entity | |
| z | Entity | |
| ~Camera() (defined in Camera) | Camera | |
| ~Entity() (defined in Entity) | Entity | virtual |