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VoxelBlur
Depth-of-field volume rendering
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| Contains general-purpose geometric helpers, like the Cube structure and Line-Plane intersection algorithm | |
| Contains the GLWindow class | |
| Contains the entry point of the application | |
| Contains the MainWindow class | |
| Precompiled header file | |
| This file includes versioning information | |
| This file includes the VolumeLoader class, as well as the VolumeMetaData structure | |
| This is the main VolumeRenderer implementation file | |
| This includes the public VolumeRenderer class | |
| This file contains all initialization-related stuff of the VolumeRenderer for more clean looks | |
| This contains private data of the VolumeRenderer, and some implementation definitions | |
| Defines the VolumeRenderWindow class |
1.8.6