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Vis 2 Demo
1.0
Technical illustration type real-time rendering of geometry
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This is the complete list of members for vis2::Texture, including all inherited members.
| getTextureHeight() const | vis2::Texture | inline |
| getTextureType() const | vis2::Texture | inline |
| getTextureWidth() const | vis2::Texture | inline |
| image_data_handle | vis2::Texture | private |
| initDevIL() | vis2::Texture | static |
| loadTextureFromFile(const std::string _file_path) | vis2::Texture | private |
| Texture() | vis2::Texture | inline |
| Texture(const std::string &_str_path) | vis2::Texture | |
| Texture(const unsigned int _width, const unsigned int _height, const unsigned int _type) | vis2::Texture | |
| Texture(const Texture &) | vis2::Texture | private |
| texture_handle | vis2::Texture | private |
| texture_height | vis2::Texture | private |
| texture_type | vis2::Texture | private |
| texture_width | vis2::Texture | private |
| textureBind(const int _unit) | vis2::Texture | |
| textureBind2FBO(const int _unit) | vis2::Texture | |
| ~Texture() | vis2::Texture |
1.8.3.1