| 
    Cutout Vis2012
    
   TUWienVisualisierung2(SS2012)-AdaptiveCutaways 
   | 
 
#include <Geometry.h>
Static Public Member Functions | |
| static void | createScreenQuad (Mesh *mesh, bool mirrorVertical=false) | 
Provides methods to create often used geometric primitives.
      
  | 
  static | 
Creates a VAO containing a quad spanning the whole canvas in NDC.
| [out] | mesh | output of the quad | 
| mirrorVertical | texture coordinates will be mirrored vertically iff true | 
 1.8.4