Class List

Here are the classes, structs, unions and interfaces with brief descriptions:
ArrowLayer
ColorCodingLayer
ColorCodingView
FlowChannelHandles one scalar field of floats defined for each cell
FlowDataClass managing the data sets and related stuff like data loading, channels creation etc
FlowGeometryClass for handling the geometry == rectangular grids organized in vertices and cells
FlowLayer
FlowOpenGLView
FlowShader
FlowTexture
GoFlowAppDelegate
NSBezierPath
NSEvent(DeviceDelta)
SettingsController
StreamLine
StreamLineContainer
StreamlineLayer
TransferNode
vec3
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